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PROJECT 01

Northwestern University · UX Research · 2024

Mapping the hidden workflows behind STEAMbassadors and eLEAP

I researched how prospective mentors, parents, district employees, and program staff moved through two connected educational programs. The work exposed where unclear eligibility, inconsistent opportunity listings, and invisible backend decisions caused users to lose confidence.

Role
UX Research Intern
Scope
Research, synthesis, workflow mapping, and design direction
Collaborators
Researchers, designers, developers, and program staff
Deliverables
Research findings, service flows, site structure, and prototype

The visible usability problems were being created by a larger service system. Information existed, but users could not always tell what applied to them, what was still active, or what happened after an application entered staff review.

Why this mattered

STEAMbassadors connects mentors with STEAM learning opportunities, while eLEAP supports application and scholarship workflows. Both programs depended on people making informed decisions before moving into processes that were partly invisible from the user side.

01

Program fit was difficult to judge

Prospective mentors could understand the broad purpose but still had to search for eligibility, responsibilities, time commitment, and compensation.

02

Opportunity status was ambiguous

Open gigs, closed gigs, and general program information were not separated strongly enough for users to know what they could act on.

03

Progress disappeared after submission

Applications and nominations entered staff-controlled workflows without consistently communicating confirmation, review status, timing, or next steps.

The system behind the interface

The work crossed more than one website and more than one user type. I mapped the experience as a connected service rather than treating each page as an isolated usability problem.

Applicant Prospective mentor or parent

Understands the program, checks fit, and begins an application.

Interface Website and application system

Presents requirements, collects information, and signals progress.

Operations Staff and administrators

Verify eligibility, review records, coordinate funding, and communicate outcomes.

Follow-up Applicant or nominated family

Receives a decision, next steps, or reimbursement information.

My central research question became: where does the experience depend on knowledge that only staff or the backend system can see?

Research approach

I focused less on whether participants liked the interface and more on whether the system gave them enough information to make a decision and predict what would happen next.

What we needed to understand How I investigated it What it informed
Could new users explain the program and determine whether it applied to them? User interviews, observation, and usability testing Content hierarchy, eligibility, and role expectations
Could users distinguish an actionable gig from a closed or informational listing? Task analysis, heuristic evaluation, and cognitive walkthrough Opportunity status, filtering, and repeated listing structure
What happened after an application, nomination, or cancellation? Journey mapping, workflow mapping, and staff-side synthesis Confirmation states, notifications, ownership, and edge cases
User Interviews Usability Testing Participant Observation Heuristic Evaluation Cognitive Walkthrough Task Analysis Journey Mapping Workflow Mapping

What the research changed

The findings were translated into product requirements rather than left as general usability feedback. Each recommendation addressed a specific moment where the system made users interpret too much.

01

Bring role and eligibility information forward

Observed

Users recognized the mentorship and STEAM focus but still searched for what they would do, what was required, and what the commitment involved.

Risk

People had to invest attention before knowing whether the opportunity fit their situation.

Design response

Move eligibility, responsibilities, benefits, location, hours, and application expectations higher in the page hierarchy.

02

Turn the gig board into a comparable set of opportunities

Observed

Closed gigs appeared close to current listings, and opportunity pages did not always organize information in the same way.

Risk

Users could spend time evaluating an unavailable role or struggle to compare two active opportunities.

Design response

Separate active and archived gigs, add explicit status labels, introduce relevant filters, and standardize listing content.

03

Make staff-side progress visible to the applicant

Observed

After submission, responsibility moved to staff and administrators without always giving the applicant confirmation, timing, or a visible next step.

Risk

A completed form could still feel unfinished because the user could not tell whether the system had accepted it or what would happen next.

Design response

Define confirmation, review, approval, rejection, cancellation, and reimbursement messages around the actual backend workflow.

Parent application workflow

Mapping the parent journey exposed the gap between submitting an application and receiving an outcome. The interface could collect information, but staff still needed to verify eligibility, review records, and determine how the result would be communicated.

Working parent application flow connecting awareness, application, backend review, staff verification, and notification.
Working artifact: the original map connected the parent-facing journey to staff verification and unresolved notification questions. Select the image to inspect it at full size.
Open the complete parent application flow

From findings to site structure

The redesign retained the program's identity but reorganized the experience around the questions participants needed answered first. Eligibility, mission, role expectations, FAQs, resources, and application steps became distinct destinations instead of competing within a long informational page.

STEAMbassadors redesign board showing the revised sitemap, responsive screens, eligibility content, and page concepts.
Design development: the concept board connects the revised content structure to representative desktop and responsive interface directions.
Open the complete redesign map

Operational edge case: cancellation

Cancellation was not a single action with a single outcome. Responsibility changed according to the organization deadline and whether eLEAP funds had already been disbursed. Mapping that rule clarified what a future confirmation screen or status message would need to explain.

Cancellation and reimbursement decision tree showing how timing and fund disbursement change responsibility.
System requirement: cancellation messages must reflect timing, fund status, reimbursement ownership, and the next responsible party.
Condition Cancellation timing

The system must know whether the request falls before or after the organization's deadline.

Condition Disbursement status

The response changes depending on whether program funds have already moved.

Interface implication Visible responsibility

The user needs to know who is handling the reimbursement and when to expect follow-up.

Open the complete cancellation logic

A second entry point: district nomination

The D65 journey began with an employee nominating someone else rather than applying for themselves. That introduced a three-sided handoff between the employee, an administrator, and the family receiving the opportunity.

D65 employee nomination journey showing assumptions, application steps, admin review, and family follow-up.
Assumption map: the working flow separates what the district employee was assumed to know from the steps controlled by administrators and the nominated family.
Important distinction

This artifact contains assumptions as well as mapped steps. It was used to identify what still required validation, not to present every part of the nomination journey as established fact.

Open the complete nomination journey

Outcome

The project converted recurring moments of uncertainty into a documented model of the service and a set of interface requirements. The resulting work connected research findings to a revised site structure, clearer opportunity organization, and more explicit application states.

Documented Four connected workflows

Parent application, website structure, cancellation logic, and district nomination.

Defined Actionable product requirements

Eligibility, listing consistency, opportunity status, confirmation, and follow-up communication.

Produced A revised design direction

A clearer information architecture and clickable website concept grounded in the research.

What this outcome does not claim

The work established research-backed requirements and a redesign direction. It does not claim measured changes in application completion, staff workload, or program participation because those outcomes were not evaluated after implementation.

What I learned

I entered the project expecting most of the usability issues to live within page structure and content. Mapping the application and nomination journeys showed that several of the most important breakdowns occurred after users left the visible interface, when information entered staff review or funding decisions changed behind the scenes.

The project taught me to treat missing feedback as a system problem, not simply a content problem. In future research, I would map user-facing and staff-facing states together earlier so operational rules can become explicit interface requirements before visual design begins.